Description

Thank you for your Review (If I see interest in the product, there will be new updates)

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This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result.

Fully rigged (standard humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue, knife, rubber on leg

Ready to retarget animations!

Character’s Rig has been tested with various animations

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52 Apple ARKit Blendshapes. Tested with Live Link Face .

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

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Detailed

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PBR Textures Metal/Roughness

4K or less for parts

Ambient occlusion, roughness, metallic(rgb-chanels), BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024×1024 or less, without much loss of quality

Texture sets: body, jaw, eye, boots,dress,bodykit,knife,hair,eyelahes,brows

EASY color change with id mask or material instance

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There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com

POLYCOUNT :

Body: faces-20 368 tris-37 304 verts-20 253

Hair(middle quality): faces-4 153 tris-8 306 verts-5 755

Knife: faces-5 822 tris-9 840 verts-4 900

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Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes, Additional bones -Eyes, eyelids, jaw,tongue, knife, rubber on leg

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 73 – Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3)), attack-17, death-6, get a knife-6, hide knife-4, idle(more)-6, move with knife -4, take damage-6, walk with knife -12, custom ( angry, talking on phone, greeting, sitting, open knife

Number of characters: 1

Vertex counts of characters: 30 908

Number of Materials and Material Instances: 116

Number of Textures: 78

Texture Resolutions: 4096X4096 or 2048×2048 or less

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3