Description
Video Preview: https://youtu.be/7xeLzxrUT8M
⚙️ Technical details
Rigged with Epic Skeleton.
Additional bones: jaw_01; coat_back_01-05_l,r,mid; clothes_01; skull_01-02; coat_front_01-03_l,r.
Easy Animations retarget in Unreal Engine. You can find suitable animations in the store and retarget them.
Two variants of the axe – static mesh and skeletal mesh.
4 skins.
✉️Do you need additional files?
For any additional source files contact me at denberezinn@mail.ru and confirm the purchase.
♀️ Animations
26 animations + 7 demo animations (Watch the video preview for familiarization):
1 – death
6 – idle
1 – jump
8 – melee
3 – get hit
7 – movements
Materials and Textures
21 Materials:
4 Master materials (3 – Demon parts and 1 – proxy mesh)
14 Material instances (13 – Demon parts and 1 – proxy mesh)
3 FX Materials
26 Textures:
All Mesh textures 4096×4096
Albedo
Normal
Occlusion Roughness Metallic (different channels)
Emissive
FX Textures:
Fire 1 – 1024×1024
Fire 2 – 512×512
Smoke 1 – 2048×2048
Smoke 2 – 256×256
Heat distortion 2048×2048
❎Polycount
The Character does not have LOD system.
Verts: 21652
Tris: 36237
Niagara system:
You can reconfigure the burning hand effect as you wish in the settings of the Niagara system.
❗️ WARNING:
The fire effect for the hand only works in version 5.0 and higher.
The UE4 version does not support this feature.
⚡️
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 26
Animation types (Root Motion – 3; In-place – 23):
Number of characters: 1
Vertex counts of characters: 21652
Number of Materials and Material Instances: 21
Number of Textures: 26
Texture Resolutions: 4096×4096, 2048×2048, 1024×1024, 512×512, 256,×256
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3