RaindropsOnGlass: Raindrops Effect on the Glass or the Camera Lens

This “RaindropsOnGlass” provides a simple way to create realistic raindrops effects in Unreal Engine, including static and rolling raindrops effect on character camera lens glass(Post Process Effect) and normal window glass(Normal Material Effect).

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Description

Preview Video 01:

Youtube: https://youtu.be/D8t9vL-gMa4

Bilibili: https://www.bilibili.com/video/BV13C4y1Z74j

Preview Video 02https://youtu.be/0vzOjzo6dVs

Documentation and Example Project: https://github.com/YHK-UEPlugins-Public/017_RaindropsOnGlass_Public

This “RaindropsOnGlass” offers a simple and easy-to-use method for creating realistic raindrop effects in Unreal Engine games.

Using advanced materials and shader techniques, this “RaindropsOnGlass” achieves a realistic raindrops effect, adding immersion and realism to your game scene. This “RaindropsOnGlass” includes static and rolling raindrops effect on character camera lens glass(Post Process Effect) and normal window glass(Normal Material Effect).

This “RaindropsOnGlass” provides a wealth of parameters and options that allow developers to customize the size, density, speed, and other attributes of raindrops as needed.

Contains the Post Process Effect and Glass Material Effect for simulating rolling rain droplets on glass. It is useful to a rainy day.

Features brief:

Technical Details

Materials: 5

Material Instances: 5

Material Functions: 3

Textures: 1 (Resolution 1024×1024)

Supported Development Platforms: Windows, Mac and Linux.

Supported All Target Build Platforms, such as: Win64, Mac, iOS, Android, Linux, TVOS, and HoloLens Systems.

Documentation and Example Project: https://github.com/YHK-UEPlugins-Public/017_RaindropsOnGlass_Public

Supported Engine Versions

5.1 – 5.3