Description
THE SCI-FI FLAME THROWER ROBOT
A cinematographic result – ideal for a realistic scene composition and video game !
———-
NIAGARA FLUIDS
This project uses the “Niagara fluids” plugin to create the robot flame.
The official Unreal Engines Niagara Fluids documentation:
Niagara Fluids Quick Star Guide
Niagara Fluids Reference Guide
The flame rendering has been reduced to suit all computer configurations. If you wish to increase the flame rendering, go to content>P8_QuaRobot>FX>NS_Flamethrower and in the grid3d emitter clic on “Emitter Summary”, the “resolution max axis” value will improve rendering. We’ve set it to 80, but you can increase it to 256 (or more if your configuration allows).
———-
NANITE
This product supports Nanite for Unreal Engine 5.0+
Nanite Virtualized Geometry documentation
———-
LUMEN
This product supports Lumen for Unreal Engine 5.0+
The official Unreal Engines Lumen documentation:
Lumen Technical Details documentation
Lumen Global illumination and reflections documentation
Technical Details
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 32
Animation types: In-Place
Number of characters: 1
Number of sounds: 22
Vertex counts of characters: 2 000 000
Number of Materials and Material Instances: 72
Number of Textures: 390
Texture Resolutions:
Supported Development Platforms:
Documentation: ANIMATIONS OVERVIEW
Supported Engine Versions
5.0 – 5.3