Totsnuk’s Junkbox Vol 1

Music and SFX Asset Pack – Totsnuk’s Junkbox Vol 1

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Description

Totsnuk · Totsnuk’s Junkbox Vol 1

*You wander into the goblin tinkerer’s shop.*

You: Can I peruse your wares?

*He hands you a shiny red box with what looks to be a mound of junk and garbage, but with your magic you observe some gleaming treasures underneath!*

That’ll be 10 silver coins. Now bugger off, I’ve got some tinkerin’ to do!

This is a Music and SFX asset pack that is themed to whatever I happened to want to make at the time (Hey buddy, that means it’s good. Anything you make with love is good, right?! Right??).

14 tracks with variants that have the reverb tail.

5 ambient, 4 battle, 3 chill, 1 shop, and 1 town

I’d say some of the ambient/chill tracks could be substituted as battle themes.

A lot of the battle tracks have heavy jungle/DnB influence. There are a couple chiptune’y tracks, as well as some ambient and drone music. Oh, also funk too. Lots of funk.

Full track and SFX list is on the PDF. The document includes the Type, Genre, Name, BPM, and Time Signature of all tracks. SFX are just under the SFX type.

You can listen to all of them individually on Soundcloud.

Note that the SFX are not entirely thematic and are mostly a bonus to this mostly mostly music oriented pack.

Did I say the word mostly enough?

Also, the art was made by yours truly :B

*You try to loosen one of the letters on the sign with a spell*

HEY DON’T TAKE MY SIGN, YA BLOODY THIEF!

*He throws another junkbox at you that hits you directly on the forehead and for a moment you see a gold coin fly out of it, that is… before you black out*

Please contact me at my email with any questions or feedback, I will respond as fast as I can – totmusicbusiness@gmail.com

Other links

Technical Details

Number of Audio Wavs:

41

Number of Audio Cues:

41

Sample rate / bit rate:

(48,000 Hz)

Does music loop:

(Yes)

Minutes of audio provided:

24m 6s of total music (not including variants)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link (or a description of where users can find) the documentation:

It is a pdf file in the project.

Important/Additional Notes:

All files are 48000 Hz sample rate, 24 bit depth, .WAV files

All music is loopable.

All SFX are not loopable.

Every music track has 2 versions, one with the reverb tail (for middleware like FMOD and WWise) and one without.

Supported Engine Versions

5.3