Real stone material pack v1

Real stone textures captured in photogrammetry process. Delivered as large area, 4K, seamless textures.

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Description

Real-life stone textures captured in the photoscan technique.

Processed for Best usage in Architectural visualizations and game engines.

This package contains 8 real-life materials captured in Italy.

Designed to usage displacement and Nanite technology.

DEMO VIDEO

DEMO VIDEO – UE5.3 Nanite tesselation

Textures in every material:

Color

Normal

Roughness (combined in one RGB map)

Specular (combined in one RGB map)

Displacement (combined in one RGB map)

Real-life sizes:

M_0490 — 400 × 400 cm

M_0491 — 300 × 300 cm

M_0493 — 300 × 300 cm

M_0494 — 250 × 250 cm

M_0495 — 250 × 250 cm

M_0496 — 400 × 400 cm

M_0915 — 500 × 500 cm

M_0916 — 250 × 250 cm

Technical Details

Number of Unique Materials and Material Instances: 8

Number of Textures: 34

Texture Resolutions: 4096 x 4096 , 1024 x 1024

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes:

Enabling UE 5.3 Nanite tesselation:

1 . Edit “DefaultEngine.ini” and add the following under [/Script/Engine.RendererSettings]

r.Nanite.AllowTessellation=1

r.Nanite.Tessellation=1

2 . Restart Unreal Engine

3. Enable Nanite for stone static mesh

Supported Engine Versions

5.2 – 5.3