Description
Cross-communicate between actors, objects, umg, components etc. without any references to each other. No more casting or using get all actors of class.
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: Not out-of-the-box but should be possible.
Supported Development Platforms: All platforms that Unreal Engine supports.
Supported Target Build Platforms: All platforms that Unreal Engine supports.
Documentation: https://ryanjon2040.gitbook.io/agora-global-events/
Example Project: Coming Soon…
Important/Additional Notes: Have a great day!
Supported Engine Versions
5.1 – 5.3