Blueprint Cheat Manager

This plugin enables the creation of Cheat Manager functions using Blueprint.

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Description

Documentation

During game development, the incorporation of cheat functions often becomes essential to streamline debugging throughout gameplay. In Unreal Engine, the integration of cheat functions typically necessitates the use of C++ code. However, our plugin revolutionizes this process by enabling the direct addition of cheat functions via blueprints, circumventing the need for any C++ coding. This breakthrough enhancement significantly amplifies development efficiency.

The plugin seamlessly integrates with Unreal Engine versions 4.25 through 4.27. However, due to the limitations imposed by the Unreal Marketplace (which permits only the latest three engine versions for the Code Plugin category), uploading the plugin remains unfeasible at this juncture.

To acquire the version compatible with UE4.25-4.27, kindly proceed with the purchase through the Unreal Marketplace. Upon completing your purchase, promptly forward your order ID via email to “xgames2008@outlook.com.” Subsequently, we will diligently provide you with the comprehensive plugin package. We sincerely appreciate your comprehension of these constraints.

Thank you for considering the acquisition of the plugin, and we look forward to enhancing your game development endeavors.

Technical Details

Code Modules:

Number of Blueprints:0

Number of C++ Classes:1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Development Editor

Documentation: Documentation

Supported Engine Versions

5.0 – 5.3