Local Night Vision

Night Vision System for Online Multiplayer Games. Fully customizable, supports Light Function and Light Profile. Parameters can be changed in real time. Tutorials available.

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Description

Trailer: Here

Use keys to toggle night vision on and off during game-play. Adjust numerous parameters such as: Color, Intensity, Shadows, Light Function, Light Profile, Rotation Animation, Attachment, Update on runtime and many others.

The system can be used for multiplayer games as well as single-player (but not split screen). You can also disable real-time updating and allow it to only update parameters when you’d like.

Tutorials for UE4 and UE5 teaching how to implement the product and how the basic features work (Read the documentation to find out how to open the tutorial folder).

This system uses an actor component to add features to your character. Making it easy to use and understand. All in one place.

Note: It is not possible to see a “preview” of night vision when adjusting the values in your character blueprint (viewport). The selected values are applied when the game-play starts.

Technical Details

Current Product Version: 1.0 (Release Version)

Patch Notes: No (Release)

Details:

Number of Blueprints: 1.

Light Function (Material): 5 (Smoke, Distortion, Blink, Shapes and Oscillate).

Textures: 10 + 1 (Demo).

Light Profile: 6 (Demo).

More Details:

Input: “No (UE4) and Yes (UE5)”. Watch Tutorial.

Multiplayer: Yes.

Supported Development Platforms: Windows: Yes. Mac: No.

Documentation: Here

Support Website: Here

Important Notes:

Supported Engine Versions

4.27, 5.0 – 5.3