Description
Video
Product overview
Unreal project including a working (playable) Arcade Claw/Crane Machine with 6 different demo toys and an Item preview and collection system.
Content
-Machine Blueprint
-6 different toy Meshes
-1 Game Mode
-1 Game Instance
-6 Widgets
-1 Prize Display BP with render targets to make the Prize preview appear inside a Widget.
-27 Materials + 5 Material Instances
-21 Texture files
-1 Test Level
Technical Details
Features
Arcade Claw/Crane Machine that can be controlled by the player
Joystick and button move as the player operates the machine
The claw detects if it is well placed to grab the prize
Widget which shows a 3D preview of the Prize got
Includes Inventory Widget to control the collection of Prizes
Add new prizes easily to the collection just editing the Game Instance variables
Machine can be rigged with a % of chances of letting go the prize
Time out function (The claw returns to initial position)
Number of Unique Meshes: 14 (7 Skeletal meshes: 1 Machine, 6 Toys and 7 Static Meshes for the Crane and the Machine interior)
Collision: Yes, invisible walls
LODs: No
Number of Materials:27 + 1 Material Instance
Number of Textures: 21
Texture Resolutions: 512×512, 1024×1024, 4096×4096
Number of Blueprints: 5 (Machine Blueprint, 1st Person character + Interfaces, saves, etc.)
Input: Keyboard + Mouse and Gamepad
Network Replicated: No
Supported Development Platforms: Windows: Yes, not tested in others.
Documentation: https://apcgraficos.blogspot.com/2023/03/arcade-craneclaw-machine.html
Supported Engine Versions
4.27, 5.0 – 5.3