Reaction Quest

Reaction Quest system with one button interaction

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Description

Video demonstration | Documentation | Discord

Reaction Quest system with one button interaction, created for good integration to your project, and improve your game fun-factor. You can attach it to custom Input System, Camera System and Save System. This asset can be used in Single-player or Multiplayer games.

Reaction Quest does not block Camera Control or Input Control. You can fight the monsters or jumping on platforms, while the quest is running. Collision Component in ReactionQuest_BP is detecting only Pawns, and you can fire your weapon or get hits from enemies, while the quest is running.

In this asset you will find examples of reaction quest setup:

Circle Door Lock – Press E, when the ball in correct zone, to unlock the door

Wires – Press E, when the pointer on wires in correct zone, to fixup wires

Radio – Press E, when the pointer in correct zone, to find signals

Mechanical Door Lock – Press E, when the lockpick become green, to unlock the door

Futuristic Door Lock – Press E, when the pointer on door handle in correct zone, to unlock the door

Terminal with Bruteforce – Press E, when the pointer in correct zone, to get access

Terminal with Pipes – Press E, when the pointer in correct zone, to fixup Pipes

Quest in Widets – Press E, when the pointer in correct zone, to finish quest

Technical Details

(Please include a full, comprehensive list of the features of the product)

Number of Blueprints: 16, 4 User Widgets, 5 Blueprint Interfaces

Number of Meshes: 40 Static Meshes, 2 Skeletal Meshes

LODs: No

Collision: Yes, Custom

Number of Materials: 9 Materials, 49 Material Instances

Number of Textures: 13

Texture Size: 512×512, 1024×1024, 2048×2048

Number of Sounds: 39 OGG, 22 Cues

Input: Keyboard, Mouse, Gamepad, VR

Network Replicated: Yes

Supported Development Platforms: All / Tested only on Win

Supported Target Build Platforms: All / Tested only on Win

Documentation: Link

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3