Description
The character is rigged to epic skeleton, has seven standard epic animations.
In the eye editor you can change the eyes color and size of the pupil.
Please note that there are additional eye and jaw bones on the skeleton, as well as 66 bones in the robe. The bones on the robe can be used for an alternative kind of simulation.
There are 15 morph targets on the character’s face for expressing emotions and 8 morphs for eye rotation.
The character has a humanoid ragdoll set up.
The character is presented in two color materials: basic and bloody.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: 7 free epic animations
Number of characters: 1
Vertex counts of characters:
Number of Materials and Material Instances: 14 Materials, 1 Material Instance, 2 Subsurface Profiles
Number of Textures: 48
Supported Development Platforms:
Important/Additional Notes: 66 robe bones includes: robe_01_r — robe_33_r; robe_01_l — robe_33_l. There are also additional bones like eye_r, eye_l, jaw.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3