Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts.
Art created by Dekogon Studios Artists.
Technical Details
Features:
Collision: Yes, automatically generated and per-poly mix based on the complexity of the asset
Vertex Count: Displayed in Documentation
LODs: 4 for LP meshes, NA for Nanite
Number of Meshes: 97
Number of Materials and Material Instances: 61
Number of Textures: 150
Documentation and Credits: https://dekogon.notion.site/Palmetro-Future-City-9723ff0ce24d4bb183e90c508082303c
Supported Engine Versions
5.0 – 5.3