Blueprint Subsystem

Subsystems That Blueprints Can Use [ Game Instance / Local Player / World ]

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Description

蓝图直接创建使用的子系统

Blueprints directly create subsystems used

右键直接创建子系统蓝图 ,在其他蓝图直接 Get 蓝图名称_C 获取子系统对象

Right-click to create a subsystem blueprint directly, and directly get blueprint name_C in other blueprints to get the subsystem object

Technical Details

Code Modules: 

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64,Mac,Linux,Android,IOS,HoloLens

Documentation: English 中文

Supported Engine Versions

5.0 – 5.3