Gameplay Tag Select

Gameplay tag-based select nodes that are capable of automatically generating options from a tag’s descendants.

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Description

New plugin! Gameplay Tag Select (Web Story)

Official plugin page (Landing page)

Introduces two new gameplay tag-based select nodes that are capable of automatically generating wildcard options from a tag’s descendants:

Has Tag Select and Matches Tag Select.

✔️ Has Tag Select takes a Gameplay Tag Container and returns the first option that resides inside that container.

✔️ Matches Tag Select takes a single Gameplay Tag and returns the first option that matches.

Both nodes can toggle whether tags should match exactly or partially.

Maintenance benefit

✔️ You no longer need to chain Select and HasTag/MatchesTag nodes.

⚡ If you’re generating all your options from a root tag, you can conveniently extend the gameplay tag hierarchy and get notified when a new version of the node is available. It won’t unexpectedly add the missing pins.

Additional notes

Changelog

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64, Linux, Mac

Documentation: https://ubyte.dev/plugins/gameplay-tag-select

Supported Engine Versions

4.27, 5.0 – 5.3