Advanced Stats with Runes System

Ever wanted to create a game with advanced stats? Wanted to deliver stats in a different why but being able to also deliver them to the player the old classic way? In this system the stats are dynamic and you can use runes to deliver them to the player.

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Description

Originally Published: 1/26/2021 

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Advanced Stats with Runes System is a system that aims to create stats and attributes for an action RPG game. There is soft cap and hard cap. Everything is done through datatables. From the starting attributes to stats per level. Runes are created through a datatable. A reminder is that the colors(of each rune) are done inside photoshop so if you want to change the color of a rune you need to export it from the engine, import it in photoshop , change the color and then re-import it. Runes can have as many stats as you want. You can also create as many attributes and stats as you want. Everything is commented and done in blueprints entirely. The project is an asset pack for import into your current project.

Demo Map

Font : https://www.1001fonts.com/corki-font.html

Technical Details

Number of Blueprints: 10

Input: Keyboard and Mouse

Network Replicated: NO

Supported Development Platforms: Windows

Discord Server : https://discord.gg/AtJ6RdwaxA

Documentation: 4 Youtube Tutorials and discord.

Important/Additional Notes:

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3