Description
It is designed on the basis of ancient structures. It consists of over 38 mostly modular structures. Physics-based rendering is designed in accordance with optimized game technology with textures.
Technical Details
Number of Unique Meshes: 38
Collision: (automatically generated)
Vertex Count: Varied
LODs: (Yes)
Number of Materials and Material Instances: 20
Number of Textures: 45
Texture Resolutions: (4K)
Supported Development Platforms:
Windows: (Yes)
Demonstration Video : https://youtu.be/kNvNoHTNibY
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3