Description
This is a driveable cartoon/toy style model of an open-wheel race car. Unlike most cartoon style assets that resemble low poly simplified caricatures, I offer models that only have cartoony proportions – oversized wheels, tall roof, bulky body. Everything else is looking like on a real car – details, interior, hard surface materials, high resolution textures.
You can use this car for a top-down racing game, or even with onboard camera – interior is detailed enough to be pleasing to the eye. And car’s exterior will look great in a showroom/garage scene.
Important: if you wish to view this model live in 3D, please visit my website and go to this gallery page. You will find a 3D player and take a closer look at it.
Technical Details
⦁ Cartoon/toy style shaped model
⦁ 3rd person orbiting camera with mouse control
⦁ Driveable – includes Blueprints and Demo Map to drive the car.
⦁ Car is 4.495 meters long, so around the same as in real life
⦁ All major car parts have individual textures/materials. Car has separate paint, detail object, carbon fiber, brakes, rims, tyres, steering wheel, mirrors, dashboard lamps. All suspension arms are individual objects.
⦁ All object pivots are centered, with X axis facing forward.
⦁ Asset comes with PNG and PSD format textures. In PSD files you will find separate layers for Ambient Occlusion and UV guides.
Number of Unique Meshes: 51
Collision: Yes, automatically generated
Vertex Count: 56 000
LODs: No
Number of Materials: 20 (Including Demo Map ground material and 10 materials for different car paint variants)
Number of Textures: 38 (Including .PSD files and .PNG car paint variations)
Texture Resolutions:
⦁ Paint – 4096x4096px
⦁ Details – albedo and specular map 8192x8192px
⦁ Tyres – albedo, specular and normal map 4096x4096px
⦁ Rims – albedo and specular 4096x4096px
⦁ Brakes – albedo, specular and normal maps 2048x2048px
⦁ Carbon fiber – albedo 1024x1024px
⦁ Lamps and dash panel – albedo 2048x2048px
⦁ Steering wheel leather – albedo and normal maps 512x512px
⦁ 2 Mirror textures – each 512x256px
Supported Development Platforms:
Windows: Yes
Additional Notes: All Materials use .png format textures. But I included my .psd files too, so if you work with Photoshop, you can open them to edit textures, add text, decals and other details.
Supported Engine Versions
4.26