Cartoon Formula 1991

Driveable Cartoon/Toy style formula race car from 1991 with detailed mesh and high resolution textures.

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Description

This is a driveable cartoon/toy style model of an open-wheel race car. Unlike most cartoon style assets that resemble low poly simplified caricatures, I offer models that only have cartoony proportions – oversized wheels, tall roof, bulky body. Everything else is looking like on a real car – details, interior, hard surface materials, high resolution textures.

You can use this car for a top-down racing game, or even with onboard camera – interior is detailed enough to be pleasing to the eye. And car’s exterior will look great in a showroom/garage scene. 

Important: if you wish to view this model live in 3D, please visit my website and go to this gallery page. You will find a 3D player and take a closer look at it.

Technical Details

⦁ Cartoon/toy style shaped model

⦁ 3rd person orbiting camera with mouse control

⦁ Driveable – includes Blueprints and Demo Map to drive the car.

⦁ Car is 4.495 meters long, so around the same as in real life

⦁ All major car parts have individual textures/materials. Car has separate paint, detail object, carbon fiber, brakes, rims, tyres, steering wheel, mirrors, dashboard lamps. All suspension arms are individual objects.

⦁ All object pivots are centered, with X axis facing forward.

⦁ Asset comes with PNG and PSD format textures. In PSD files you will find separate layers for Ambient Occlusion and UV guides.

Number of Unique Meshes: 51

Collision: Yes, automatically generated

Vertex Count: 56 000

LODs: No

Number of Materials: 20 (Including Demo Map ground material and 10 materials for different car paint variants)

Number of Textures: 38 (Including .PSD files and .PNG car paint variations)

Texture Resolutions:

⦁ Paint – 4096x4096px

⦁ Details – albedo and specular map 8192x8192px

⦁ Tyres – albedo, specular and normal map 4096x4096px

⦁ Rims – albedo and specular 4096x4096px

⦁ Brakes – albedo, specular and normal maps 2048x2048px

⦁ Carbon fiber – albedo 1024x1024px

⦁ Lamps and dash panel – albedo 2048x2048px

⦁ Steering wheel leather – albedo and normal maps 512x512px

⦁ 2 Mirror textures – each 512x256px

Supported Development Platforms:

Windows: Yes

Additional Notes: All Materials use .png format textures. But I included my .psd files too, so if you work with Photoshop, you can open them to edit textures, add text, decals and other details.

Supported Engine Versions

4.26