Description

Desert Knight

Features

-The Model is built to real-world scale 

– Unit System: Cm

-Fully optimized for games and videos.

-The Model is Named, Grouped & Layered Professionally.

-The Model is fully unwrapped UVs.

-Includes one-handed sword.    

Geometry

-Clean and optimized topology.

-This model consists of Quads and Tris only .

-The geometry is Low Poly.

Desert Knight:

Poly Count: 17475

Verts Count: 18316

Tris: 18316

Sword:

Poly Count: 417

Verts Count: 422

Tris: 832

Textures

-All textures are tailored and applied for high quality graphics results. 

-All Textures are TGA format.

Armor: 4096×4096 px;

Helmet: 4096×4096 px;

Leggings: 4096×4096 px;

Gauntlets: 4096×4096 px;

Sword: 4096×4096 px.

Technical Details

Video: https://youtu.be/4oeY8vCGwkY

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No (test only)

Number of Animations: 7

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters:18316

Number of Materials and Material Instances: 5

Number of Textures:16

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: Double-sided option is a must for Armor, Leggings, Gauntlets and Helmet.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3