Keycard System

Keycard system replicated with animations.

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Description

Preview video

Keycard system that can be used in singleplayer or multiplayer.

You can simply change the door levels required.

Doors meshes can be changed to anything (trap door, secret door, etc).

You can choose between 2 keycards readers styles (with or without screen).

1. Place some doors and change the level required of your choice.

2. When the player picks up or Spawn a keycard make sure to set the reference named “card” and execute the function “equipe card”.(this will make the player hold the card for the first and third person )

Technical Details

Technical Details

(12)Blueprints.

(5)Meshes.

(12)Materials.

(1)Gamemode.

(1)GameState.

(1)PlayerController.

(1) Example map.

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3