BLUG Alien Critter

An arthropod/bug critter fully animated with an actor integrated animation blueprint ready to use

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Description

The Blug is an Arthropod/Bug critter with a set of animations and an animation blueprint integrated with a set of variables on the characters actor blueprint. to see functionality check this short video where it is demonstrated fully. https://www.youtube.com/watch?v=JXHosJ7fdTg&feature=youtu.be

Creature can walk and turn 90 degrees but not strafe or walk backwards, the speed and angle of turn are blended animations controlled by a percentage float. he can raise his pedipalps to the sky to collect morning dew, burrow underground and climb out, eat, attack with the left and right forelimb and die. (use of ragdolls is not implemented but should work just fine.) he is a relatively low poly asset thats about the size of a cat or large lizard and has slightly less than 10k tris. his textures are packed and 1024 by 1024 so he should be optimised fairly well for multiple instances.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: No

Animated: YES

Number of Animations: 15

Animation types: In place

Number of characters: 1

Vertex counts of characters: 5715

Number of Materials and Material Instances: 1

Number of Textures: 3

Texture Resolutions: 1024

Supported Engine Versions

4.25 – 4.27, 5.0