Description
Ten suspended ceiling lighting models, each with dynamic and highly customizable translucent material instances. All materials are made in Substance Painter and five materials are already set for each model.
To learn how to customize our instanced materials, check out our introduction video on our YouTube channel.
Technical Details
• 10 Unique Optimized Lighting Models
• High quality and detailed textures & materials
• Customizable material instances (All textures and materials are created using Substance Painter and you can simply create a variety of materials using our instanced material interface for tweaking base color, dirt, translucency, roughness, metalness and normal map for each model.)
• Translucent materials
• Compatible with all versions & platforms
Number of Meshes: 18
Vertex Count: 554,858 for all 3D Models
Number of Textures: 30 main textures and 40 black and white textures as masks
Texture Size: 4096 x 4096
Number of Materials: 2
Number of Material Instances: 52
Collision: Yes
LODs: NO LOD Included
Supported Development Platforms: All Platforms
Supported Target Build Platforms: All Platforms
Documentation: (Product PDF)
• recommended for architectural visualization and game.
Supported Engine Versions
4.23 – 4.27, 5.0