Description
The plugin is designed to generate a light polygon in 2D space, based on UE Paper2D sprites, creating an illusion of light. Plugin contains a material to apply normal map based lighting . This is not a core part of the plugin and may be easily modified to fit project requirements.
Technical Details
Code Modules: OcclusionLight2D (Runtime)
Number of C++ Classes: 3 (see doc for details)
Supported Development Platforms: All
Supported Target Build Platforms: All, except HTML5
Documentation: http://bit.ly/2Qa8qEE
Example Project: http://bit.ly/2VKHWQ9
VIDEO: https://www.youtube.com/watch?v=I4ty70OZPqI
Important/Additional Notes: Read the documentation
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3