Description
Modular Brick Building kit with with customizable materials and functional doors. You can make brand new building or abandoned.
Technical Details
Texture Sizes: From 512 to 4096
Collision: Custom Setup
Vertex Count: From 24 to 1254
LODs: Custom Setup
Number of Meshes: 44 + 2 Demo Buldings.
Number of Materials and Material Instances: 80
Number of Textures: 206
Important: Before use set up Grid Snap to 50 or 5, Rotation to 90 and Scaling to 0.125
Additional Notes:
To make your building best way is follow this steps:
1. Make a building.
2. Switch on AO Shader (Put M_PP_AO_INST in your post process and switch on Render CustomDepth Pass at all segments)
3. Set up materials (Best way is name every new instance “Floor_Room_1” “Walls_Hall_2” etc.)
4. Merge it using first method. (Swich on Render CustomDepth Pass in merged building)
5. Place BP Doors.
6. Set up collision (Go to Building details and change Collision Complexity from default to Use complex collision as simple)
7. Set up LOD (Go to Building details and choose LOD Group you needed.)
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.2