Creature 05

Low poly Creature. Rigged with Epic Skeleton with openable jaw

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Description

VIDEO PREVIEW

Other Creatures:

Creature 01 – https://www.unrealengine.com/marketplace/en-US/product/creature-01-01

Creature 02 – https://www.unrealengine.com/marketplace/en-US/product/creature-02-01

Creature 03 – https://www.unrealengine.com/marketplace/en-US/product/creature-03

Creature 04 – https://www.unrealengine.com/marketplace/en-US/product/creature-04

Creatures Pack – https://www.unrealengine.com/marketplace/en-US/product/creatures-pack

Creature: tris 50 142, verts 40 784

Without fur: tris 27 624, verts 15 472

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures – Body, Fur

1K – Eyes

Textures – normal, roughness, albedo, AO, opacity, emissive

3 Texture sets – Body, Fur, Eyes

Body has 12 Color Variations

Eyes have 4 Color Variations

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 7 default demo animations

Number of characters: 1

Vertex counts of characters: 15 472 – 40 784

Number of Materials and Material Instances: 32

Number of Textures: 27

Texture Resolutions: Body, Fur – 4096×4096, Eyes – 1024×1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3