VR Hands Grab System

Grab system for VR objects, with finger position prediction. No need to make grab animations for each item anymore!

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Description

** This product was added to Showcase Category ** by marketplace team (May 31 to June 14, 2022).

Grab Component will automatically predict finger position on the object’s surface when grabbed.

Using this system there will be no need to make grab animations for each item which will speed up the VR Game development time.

This project comes with 5 example items (Axe, knife, grenade, gun, lever). Also axe and knives are throwable items.

Spinning assist is implemented for throwable items (can be turned off for hardcore knife/axe throwers).

Video tutorials:

[Migration to 4.26 VR Template]

[Migration To 4.27/ UE 5 VR Template]

Technical Details

Trailer: Example Items | Trailer: VR Hands Grab trailer | Review by CMVR: On Youtube

Playable Demo: Download

Documentation: Doc v 1.1

Video Tutorial: (Migrate to Your Project)

e-mail:geektechcg@gmail.com

Also have a look at VR Shooting Range TOOLKIT

Number of Blueprints: 15

Static Meshes: 10

Textures: 24

Materials: 12

M Instances: 11 /M Functions: 2

VFX: 2 / Sounds: 1

Replicated: No/Windows(Yes), Tested on VIVE / QUEST 2

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3