Space Soldier

Space Soldier rigged character with PBR parametric materials.

Category:
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Description

Space Soldier rigged character with PBR parametric materials.

* Diffuse 4K

* Normal 4K

* Emissive 4K

* Roughness 4K

* Metalness 4K

* HeightMap 4K

* AmbientOcclusion 4K

Animation test: https://youtu.be/os8EWqgObVU

Material tuning: https://youtu.be/DcsCY3Sxq8k

Technical Details

(Please include a full, comprehensive list of the features of the product)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (No)

Number of characters: 1

Vertex counts of characters:

LOD 0 vertex count: 11 946, triangles count 21 700

LOD 1 vertex count: 6 739, triangles count 11 509

LOD 2 vertex count: 2 595, triangles count 4 097

Number of Materials and Material Instances:

Base materials

SpaceSoldier (+5 instances with parametric color variation)

SpaceSoldier_Camouflage (+3 instances with parametric color variation)

5 different variations of SpaceSoldier_Glass

SpaceSoldier_Face

Number of Textures: 18

Texture Resolutions: (Please list all various texture resolutions)

2 Face textures (1024×1024)

11 Body textures (4096×4096)

5 glass textures (512×512)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes:

Additional bone added for the helmet glass as a child of Head bone.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3