Description
Material instance:
You can changed colors with RGB masks in Material instance
Cloth simulations
For banner
Physic simulation
For leg armor
BlendShapes. Facial expressions are included.
PBR textures.
Animations.
Few Blueprints for demonstration.
Prepare for retargeting. (epic skeleton scaled for manneq)
Materials: body, eye, jaw, hair, bodyarmor, legs, beard, ammo,
Extra bones: la1-6, sneath1-2, katana 1-2, banner, naginata1, sh_l, sh_r, jw, tongue1-3
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 103
Animation types (In-place): 103
Number of characters: 1
Vertex counts of characters: full 58814
Number of Materials and Material Instances: 27
Number of Textures: 55
Texture Resolutions: (4096×4096, eye 1024×1024))
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
Supported Engine Versions
4.19 – 4.25, 4.27, 5.0 – 5.3