Alien/Fantasy Nature Pack

78 rocks, plants, corals, and trees customizable and optimized for game-ready production in a Fantasy/Alien art style.

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Description

[If you like the asset pack, feel free to let a review or ask a question :]



=> This asset pack includes 78 rocks, plants, corals, and trees that were used for my award-winning 3D game scene: “The Aorta Valley” reworked and optimized for game production:

https://www.artstation.com/artwork/kD6Eb6

 

=> Perfect if your project required Game-ready plants and trees created in a realistic art style in order to create any Alien; Fantasy; Underwater environments. 

=> Create a wide variety of otherworldly biomes using a highly-customizable Master Material and our 37 plants; 17 trees; 16 rocks and 8 ground decorations as a starting point.

=> 95% of these game-ready foliages are accompanied by 3-4LODs, all with 1 distant Imposters and high-quality Subsurface Scattering maps to create extremely populated scenes.

=> High-quality pivot-based wind simulation with each tree and plant asset.

=>Complete your scene with procedurally textured, customizable rocks depending on your needs.

 

 https://drive.google.com/file/d/13nsLNqabA1NJLFsviA_3Pad9rkuNtgSV/view?usp=sharing

https://youtu.be/v_IT5_ngO1o

Technical Details

 

[See Documentation PDF for each model Wireframe / Hitbox / Triangle / Vertex count / LODs]

 

Number of Unique Meshes: 78

Collision: all meshes are accompanied with collision (Trees and rocks collisions are activated, small plants collisions are deactivated). [See Documentation PDF for each Collision Mesh]

Vertex Count: [See Documentation PDF for each Vertex count per object]

LODs: All Plants and trees have between 3-4 LODs + 1 Distant Imposter

Number of Materials and Material Instances: 110

Number of Textures: 206

Texture Resolutions:

 

Supported Development Platforms:

Windows: Yes

 

Documentation:

Please reach out with any question!

Supported Engine Versions

4.26 – 4.27, 5.0