Description
This pack is designed to be compatible with my other packs yet to be released, so basic structure elements could be mixed up with other characters. The model divided into the following slots: Head, Head Accessory, Torso, Arms, Legs, Shoes.
Head contains facial rig.
In the future I plan to create a pack of weapons and animations.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: 1
Animation types In-place
Number of characters: 1
Vertex counts of characters: 27823 – 45430
Number of Materials and Material Instances: 11
Number of Textures: 46
Texture Resolutions: 4096×4096, 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Migrate the assets to your current project and assign Epic Mannequin skeleton to them.
Important/Additional Notes: Additional bones that are added to Epic Skeleton: faceAttach, C_brow_mid, C_lip_upper_mid, jaw, C_lip_lower_mid, L_lip_lower_outer, R_lip_lower_outer, tongue, L_brow_mid, L_brow_outer, L_cheek_inner, L_eye, L_eye_lid_lower_mid, L_eye_lid_upper_mid, L_lip_corner, L_lip_upper_outer, R_brow_mid, R_brow_outer, R_cheek_inner, R_eye, R_eye_lid_lower_mid, R_eye_lid_upper_mid, R_lip_corner, R_lip_upper_outer
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3