Description
Gryla can play the role of any character: main character, villain, secondary character.
Compatible with Epic Skeleton.
The model is part of the upcoming setting, which will include monsters, criminals, mercenaries, villains, smugglers and other heroes.
Low-poly model, ready for any games.
NO BLUEPRINTS!
Technical Details
Video Demonstration of retargeting capabilities Click Here
Turntable Click Here
Wireframe Click Here
Model Height – 176.9cm
Faces – 12716
Verts – 11924
Tris – 22696
Bones – 170
Textures:
DirectX Normal Maps
TGA format
PBR (Metallic-Roughness)
Body – 4096×4096
Eyes – 2048×2048
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 1
Number of Materials: 3
Number of Textures: 10
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: Extra bones: head_end; thumb_04_l; index_04_l; ring_04_l; middle_04_l; pinky_04_l; thumb_04_r; index_04_r; ring_04_r; middle_04_r; pinky_04_r; toe_end_l; toe_end_r; tailMidUpper; tailMidUpper(1-10); tailMid; tailMid(1-10); tailMidLower; tailMidLower(1-10); tailLower_l; tailLower_l(1-10); tailLower_r; tailLower_r(1-10); tailUpper_l; tailUpper_l(1-10); tailUpper_r; tailUpper_r(1-10); LoinClothFront_l; LoinClothFront_l(1-4); LoinClothFront_r; LoinClothFront_r(1-4); LoinClothRear_l; LoinClothRear_l(1-4); LoinClothRear_r; LoinClothRear_r(1-4).
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3