Japanese Warrior Man

3D model of cute Japanese Warrior Man. Rigged to Epic Skeleton with additional bones. Completely modular. Easy color change via Material Instances. Contains apple Blendshapes.

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Description

Technical details

VIDEO PREVIEW: https://youtu.be/RtYgRQc9ojc

LOD 0: ~ faces 46543, tris 71764, verts 50529

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, sleeve_back_l/r_01-03, tail_01-04, scarf_01-04

Easy Animations retarget in Unreal Engine.

Facial expressions are included (Morph Targets, Blendshapes).

APPLE BLENDSHAPES / ARKIT

You can use this model for face mocap (live stream) and conversation animations.

PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!

PBR Textures Metall/Roughness

4K Textures – normal, metallic, roughness, albedo, opacity, matID

7 Texture sets – Body, Head, Hat, Clothes, Teeth, Hair, Eyes, Lashes

Easy Color change of any part via Material Instances. MatID is included. (UE4)

The model is completely modular, you can remove or add any part you want.

The weapon is included as Skeletal Mesh.

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Animation types (Root Motion/In-place): retarget

Number of characters: 1

Vertex counts of characters: 50529

Number of Materials and Material Instances: 23

Number of Textures: 46

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Rigged with Epic Skeleton with additional bones. Additional bones that are added to Epic Skeleton: eye_l/r, sleeve_back_l/r_01-03, tail_01-04, scarf_01-04

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3