Description
Low-poly models of the characters for games. All characters has 3 color schemes. The models contains epic skeleton rig. Adjustable Emission materials.
Preview Bone Monster 1: https://youtu.be/tWLxMtLd-hI
Preview Bone Monster 2:https://youtu.be/6OWWP1NScwM
Preview Bone Monster 3:https://youtu.be/LiqiWip8-R4
Preview Bone Monster 4:https://youtu.be/s_fjxDuChx4
Preview Bone Monster 5:https://youtu.be/YnFnTg2j7gs
Packs included in Bundle:
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Added bonеs for jaw, tongue.
Animated: Bone monster 2: Number of animations 22
Animation types Root Motion: 2 In-place: 20
Bone Monster 1, 3,4,5 Only demo.
Number of characters: 5
Bone Monster 1 :
Vertex counts of characters: 9294
Number of Materials and Material : 6
Number of Textures: 32
Texture Resolutions: Character 4096×4096, Sword 2048×2048
Bone Monster 2 :
Vertex counts of characters: 8883
Number of Materials and Material Instances: Material x6 , Instance x4
Number of Textures: 40
Texture Resolutions: Character 4096×4096 , Hammer 2048×2048
Bone Monster 3 :
Vertex counts of characters: 21,372
Number of Materials and Material Instances: Materials 9 Instance 9
Number of Textures: 51
Texture Resolutions:
PBR
Base Mesh 4096×4096
Shield 2048×2048
Sword 2048×2048
Bone Monster 4 :
Vertex counts of characters: Base Mesh 18580 (Tris 36 735) Dagger 2102 (Tris 4100)
Number of Materials: 7 Material Instances: 7
Number of Textures: 30
Texture Resolutions: BaseMesh 4096×4096 Dagger 1024×1024
Bone Monster 5 :
Vertex counts of characters: Base Mesh: 19,779 (Tris 39,138) staff: 2885 (tris 5681)
Number of Materials: 7 Material Instances: 7
Number of Textures: 28
Texture Resolutions: BaseMesh 4096×4096 Staff 2048 x 2048
Supported Development Platforms:
Windows: (Yes)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3