Holochain Client

A Holochain UE4 C++ Client.

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Description

This plugin allows you to hook your UE4 project with a running Holochain Conductor App-Interface over a valid WebSocket address.

It defines u-interfaces for the abstraction of Holochain-specifics: IHolochainAgent and IHolochainZome, which your project must implement.

The Request and Response u-classes for the Holochain zome-calls must implement the IHolochainInputOutput Interface defined in the plugin.

Additionally, it also exposes MessagePack to your project (statically), along with some handy debugging for MsgPack encrypted messages via a simple FMessagePackObject wrapper class.

Further documentation here.

Last tested with Holochain 0.0.100.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Important/Additional Notes: Last tested with Holochain 0.0.100

Supported Engine Versions

4.26 – 4.27