Description
An arsenal of 30 weapons (26 melee, 4 ranged, 2 projectiles), built to real world scale based on archeological data and replicas. All weapons are rigged with ranged variations also being animated. Made with quality in mind, the provided 4k textures provide visual fidelity for any view angle and distance. These can be easily scaled down for optimization purposes. Each mesh also has a single material.
Weapons: 2 Daggers, 8 Swords, 2 Spears, 3 Polearms, 5 Axes, 4 Maces, 2 Flails, 2 Bows, 2 Crossbows, 2 Projectiles.
Technical Details
Number of Unique Meshes: 32
Collision: Yes – automatically generated
Triangle Count: 34,290
Scaled to Epic Skeleton: Yes
LODs: No (Can be generated)
Number of Materials and Material Instances:
Number of Textures: 96
Texture Resolutions: 4096×4096
Supported Development Platforms: Windows
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3