Poly Style Low Poly Ocean Animals 2

These Animated Low-Poly Ocean Animals all contain a dynamic Spline blueprint, which makes your creatures bend and roll as they swim along your custom spline path!

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Description

Video Trailer

Download Demo

Spline System Tutorial

These Animated Low-Poly Ocean Animals all contain a dynamic Spline blueprint, which makes your creatures bend and roll as they swim along your custom spline path!

The package comes with 4 creatures, each including their own procedural spline animation Blueprints:

Each creature comes with its own Vertex Animated mesh, which is compatible with the Fish School System V2 and Fish School System V1 packages.

Each Blueprint is highly customizable and creates life-like Animations by dynamically changing speeds, and transforming bones to bend & roll around corners.

The three sharks can optionally open their mouth when nearing the player. All creatures include physics assets created for rag-doll effects which include jaw hinge movement (except for the sunfish, because their jaw is literally fused open in real life).

The Animal Materials do not use texures, but instead use material gradient nodes, to save on Hard Drive space.

These Materials have been planned in advance to allow maximum tweaking so you can adjust the color and effects of your material instances with complete control.

A demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with a stylized world-space sand material.

The Whale Shark, Great White & Hammerhead contain the following Animations:

These animations are utilized in a blendspace and an Animation Blueprint, in order to allow for the creature to turn as is moves along your custom spline path.

The Sunfish includes a swimming animation and an idle animation, along with a ‘breathing’ gill and animation which blends with the other two animations.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 19

Animation type: In-place

Number of characters: 4

Vertex counts of characters:

Number of Materials and Material Instances: 20

Number of Textures:7

Texture Resolutions:

Supported Development Platforms: Windows and Mac

Supported Engine Versions

4.16 – 4.27, 5.0 – 5.3