Mixing Control Room Vol 1

Control room with professional mixing desk typical of large TV, film, audio processing and concert production studios. Ready to use in any scene. Shortened version of the control room of the “studio audio production” pack.

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Description

Update 5.1: Connect the box to: /Project Settings/ Platforms/ Windows / D3D12 Targeted Shader Formats/ SM6

This pack is a part “studio audio production” pack.

Update in progress:

– Changed lighting to Lumen in the level

– Changes in the glass material to improve ray tracing. If you want to keep the previous configuration you can send an email to studiodevis3d@gmail.com.

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A whole reduced version of a control room is included. Including professional built-in speakers and various control screens. The glazing and soundproof doors are also included but without blueprints.

Everything you see in the images is included. Ask if you have any questions about it.

Lighting control of all tables with a Master Material control.

The mixing console is made to scale and includes several modules ready to use. The following variations are included.

– 1 Mixer Desk Extensive control with less polygonal load.

– 1 Mixer Desk Extensive high polygon control .

– 1 medium-sized mixing console.

– 1 Mixer with only faders.

– 1 Mixer with only faders without supports to place on any surface.

Technical Details

Meshes: 37

Blueprints: No

Collision: Yes, custom, automatically generated and per-poly

Vertex Count: 164.340 (Console high poly)

LODs: Yes, 3 to 5

Materials: 9

Material Instances: 37

Master Material: 1

Textures: 74

Texture Resolutions: 256×256 to 4096×4096

Supported Development Platforms:

Windows: Yes test.

Mac: No

Documentation or support: studiodevis3d@gmail.com

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3