Significance Optimizer – Game Thread/CPU Optimization

Significance Optimizer – Game Thread/CPU Optimization plugin provides plug’n’play solution allowing users to fastly and conveniently squizee last miliseconds from the Game Thread.

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Description

Overview Video

Sample Project Overview Video

Documentation

Sample Project

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Significance Optimizer plugin is focused on optimizing game performance (primarily Game Thread/CPU optimization) while minimizing graphics’ details decrease. The plugin constantly analises transform of the registered actors and compares it to the game viewport’s transform. Based on that data it assigns significance function value individually to every registered actor. Objects close to and directly in front of the viewport are more significant than objects behind and far away from the current game viewport locations. The less significant the actor is, the less amount of processing power it will get (e.g: lower tick rate). Plugin was created in mind to provide the plug’n’play solution allowing users to fastly and conveniently increase performance with minimum impact on game visuals. Every single object registered to the plugin can be handled separately which means you can set its significance scoring parameters individually to achieve best balance between performance and visual quality.

Technical Details

Number of C++ Classes: 3

Supported Development Platforms: [Windows 64-bit]

Supported Target Build Platforms: [Windows 64-bit, MacOS, iOS, Android, Nintendo Switch, Playstation 4/5, Xbox One/Series]

Code Modules: [SignificanceOptimizerPlugin(Runtime)]

Supported Engine Versions

4.27, 5.0 – 5.3