Basic Montage Sequence Manager

A simple c++ actor component that handles the playback of animation montage sequences

Category:
Tags: , , , ,

Description

This project consists of a simple c++ actor component that handles the playback of animation montage sequences. Montage sections can also be added to each combo. Since it is also network replicated, it is ideal for quickly prototyping melee combat systems for both single or multiplayer games. 

Quick Implementation Guide and Demonstration

Source Code

Example Project

Consider checking out my other marketplace system Basic Melee Combat System if you are looking for a simple, but complete, single-player melee combat system. Or Basic Multiplayer Melee Combat System if you are looking for a simple multiplayer melee combat system.

Technical Details

Code Modules:

Number of Blueprints: 1

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: (Windows 10)

Supported Target Build Platforms: (Windows 10)

Documentation

Important/Additional Notes: Do not include animations.

Consider joining my recently created Discord Server, for support and questions.

Supported Engine Versions

4.27, 5.0 – 5.3