Elias Wick – Adjustments

Adjustments is a collection of material functions that brings the power of visual adjustments to the Unreal Engine material editor. With a comprehensive expansion to your design toolset, new exciting features and innovation awaits.

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Description

Adjustments is a collection of 14 unique material functions that can be used to adjust textures, materials and post process effects in Unreal Engine. Created with the professional artist in mind, these material functions can be used to add subtle improvements to your work or even create something completely new!

The Adjustments collection have been inspired by popular image-editing software, in order to help you achieve similar results in a more direct and efficient approach.

With the included showcase video and expansive showcase level, you can get started immediately with exploring the power of your new adjustments.

Included Adjustments

– Black & White

– Black & White Advanced

– Brightness & Contrast

– Chromatic Aberration

– Exposure

– Gradient Map

– Hue & Saturation

– Invert

– Levels

– Photo Filter

– Posterize

– Temperature

– Threshold

– Vibrance

Technical Details

Number of Unique Material Functions: 14

Number of Post Process Materials: 14

Number of Materials: 6

Number of Textures: 1

Supported Platforms: Windows (32-bit & 64-bit), Linux, MacOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Android, iOS, Nintendo Switch

Website

Supported Engine Versions

5.0 – 5.3