Description
A collection of post process functions that make it easy to make multiple types of post process materials.
Includes a showcase level with multiple examples.
Note that most fx use scene depth and this does not work with Nanite meshes in UE5.
Technical Details
Number of Unique Materials and Material Instances: 17 Materials 26 Instances
Number of Textures: 10
Texture Resolutions: 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Should work on most other platforms although not tested
Disclaimer: The errors shown when viewing the functions themselves is a known error, Documented Here
When used in Post Process materials these errors will not be an issue.
Note that most fx use scene depth and this does not work with Nanite meshes in UE5
Supported Engine Versions
4.27, 5.0 – 5.3