Description
This project includes everything pictured with all assets, maps, and materials prepared for usage in the Unreal Engine. All assets were modelled within Maya and the textures have been created using Quixel Mixer or Substance for proper PBR calibration. All materials use master materials that have material functions for modular workflows with plug and play customisation.
All artwork created by Studio-Lab LLC
Technical Details
Scaled to Epic skeleton: Yes
Dependencies:
From the main menu, choose Edit > Plugins. Find the Sun Position Calculator plugin under the Misc category and check it’s Enabled checkbox.
Collision: (Yes, custom built)
LODs: Base LODs
Number of Meshes: 51
Number of Materials and Material Instances: 3 Materials and 18 Instances
Number of Textures: 48 Textures
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows/Mac/PS4/Xbox)
Supported Engine Versions
5.0 – 5.3