Description
Prevew: https://youtu.be/-aCYd62AHcc
Character is perfect to play NPC monster evil for a first person or 3rd person games.
Model with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes.
Armor includes 2 bracers and 2 earrings. Model have hair, beard and Mustache. Each part can be removed/hided.
Rig has 59 bones.
Character has 62 animations.
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
LODs: No
Number of Characters: 2 character Blueprints, 7 “skeletal meshes” including body, hair, beard, earnings, mustache, bracelets.
Vertex counts of characters: 6,694 including weapons and armor.
Number of Textures: 20 diffuse, specular, opacity (in color alpha), and normals.
Texture Resolutions: 2048X2048, 1024×1024, and 512×512
Number of Materials and Material Instances: 4 Materials 9 instances
Number of Animations: 62 animations for combat and general moves
Animation types: “on place” animations
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”).
7 different color Textures for body skin. 3 different color textures for hair parts. Original 3D MAX files with rigged character in T-pose included.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3