Ariana Character

Characters are designed for Third person shooter games with facial rigged

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Description

Video Character Overview

3D model preview in Sketchfab

**Character Guidelines**

How to use my female characters with Advanced Locomotion System

V4:

Part 1

V3:

Part1 | Part2

Update 7/10/2019:

Update 26/4/2019:

Please restart Epic launcher to update

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There are many part of characters separated and blend different colors.

You can blend colors for almost all SK_mesh parts.

* This character has some basic facial rig to you to create Facial Expressions and 6 hair style included.

You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular female (can’t mixing with G2) packages together.

[My Discord]

Technical Details

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)

Animated: (Yes)

Number of characters: 1

Vertex counts of characters: ~10.000 – ~25.000

Texture Resolutions: 1024×1024 – 4096×4096

Number of Animations: ~80

Animation types (Root Motion/In-place): Almost Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Tutorial for female characters with Advanced Locomotion System V4

Important/Additional Notes: Please read the documents in Overview map

Supported Engine Versions

4.17 – 4.27, 5.0 – 5.3