Ships and Rocks

2 maps, 9 modular galleons (2 merged ones), Chinese vessel, Shipwreck, rocks, reef and foliage… Over 190 models

Category:
Tags: , , , , , , , , , , , , , , , ,

Description

NEW Update (22.11.2023) Folding sails animation!

Updated (14.11.2021) Fixed rendering issue for engines 4.20 and higher

Updated (05.03.2020) improved foliage materials, fixed merged galleon 2 – redone and added new animations

Updated (18.12.2019) Improvements to the maps and functionality

Updated (13.08.2019) – Second merged galleon and better sails materials

Christmas update (19.12.2018) – 4 anchors!

Trailer (old!): https://youtu.be/fKvfiWkTRUY

Tutorial (quite old but still useful): https://youtu.be/oqG3benFk-0

Artist’s page: https://sketchfab.com/ConradJustin/models

Technical Details

Scaled to Epic skeleton: Yes, tested with the “3rd person game” project

Collision: Yes, mostly custom, some rocks use generated collision.

Vertex Count: Medium, Optimized tessellation for water and terrain,

LODs: Several assets have LOD’s (rocks, cannons, barrels, foliage, planks, boats, reef assets)

Number of Meshes: 192

Number of Materials: 123

Number of Textures: 208

Additional Notes: Sails use cloth simulation but for better optimization you can now use the sails that have pre-baked animations! Custom value of the depth pass (stencil number 253) removes the water from the interior of the ship – see the overview map as an example.

To enable the water removing go to the edit/project settings/Engine-Rendering/Postprocessing/Custom Depth-Stencil Pass and enable with stencil!

Supported Engine Versions

4.17 – 4.27, 5.0 – 5.3