2D Lighting Occlusion/Shadows

Light occlusion polygons from Paper2D sprites, TileMaps, and flipbooks.

Category:
Tags: , , , ,

Description

The plugin is designed to generate a light polygon in 2D space, based on UE Paper2D sprites, creating an illusion of light. Plugin contains a material to apply normal map based lighting . This is not a core part of the plugin and may be easily modified to fit project requirements.

Technical Details

Code Modules: OcclusionLight2D (Runtime)

Number of C++ Classes: 3 (see doc for details)

Supported Development Platforms: All

Supported Target Build Platforms: All, except HTML5

Documentation: http://bit.ly/2Qa8qEE

Example Project: http://bit.ly/2VKHWQ9

VIDEO: https://www.youtube.com/watch?v=I4ty70OZPqI

Important/Additional Notes: Read the documentation

Supported Engine Versions

4.21 – 4.27, 5.0 – 5.3