Description
Project description:
PBR Textures
Textures resolution:
BusStop – 4096×4096 and 2048×2048(for glass texture set)
ConcreteTrashBin – 2048×2048
ElectricalBox – 2048×2048
Fence – 2048×2048
MetalTrashBin – 2048×2048
RoadBarriers – 4096×4096
TrafficCone – 1024×1024
TrafficSigns – 4096×4096
Bench – 2048×2048
Sandbox – 2048×2048
Slide – 2048×2048
Swing – 2048×2048
Crossbar – 2048×2048
BrokenBust – 4096×4096
Container – 4096×4096
OilBarrel – 4096×4096
PhoneBooth – 4096×4096
Poly Count models:
BusStop: 1846 vertices 1376 triangles
ConcreteTrashBin: 758 vertices 722 triangles
ElectricalBox: 789 vertices 776 triangles
Fence: 942 vertices 776 triangles
MetalTrashBin: 421 vertices 412 triangles
RoadBarrier: 264 vertices 210 triangles
RoadBarrierBroken: 436 vertices 480 triangles
TrafficCone: 174 vertices 224 triangles
CircleTrafficSign: 735 vertices 630 triangles
DiamondTrafficSign: 661 vertices 490 triangles
SquareTrafficSign: 661 vertices 490 triangles
TriangleTrafficSign: 654 vertices 484 triangles
Bench: 456 vertices 304 triangles
BrokenBench: 510 vertices 368 triangles
Sandbox: 268 vertices 335 triangles
Slide: 1308 vertices 1038 triangles
Swing: 1316 vertices 1724 triangles
Crossbar: 300 vertices 272 triangles
BrokenBust: 3045 vertices 4650 triangles
Container: 3588 vertices 2934 triangles
OilBarrel: 1051 vertices 1029 triangles
PhoneBooth: 270 vertices 484 triangles
Technical Details
Number of Meshes: 35
Number of Unique Meshes: 21
Collision: (Yes, automatically generated)
Vertex Count: 174-3588 (see description above)
LODs: (No)
Number of Materials and Material Instances: 20
Number of Textures: 57
Texture Resolutions: (1024×1024, 2048×2048, 4096×4096) (see description above)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: (No)
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3