AFTERMATH

Aftermath was created using some raster objects. System optimization is healthy. You can use it in your games and animation projects.

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Description

STONE presents a good solution for your games, animation films, advertisement flims, VR projects and simulators. In this process, you can browse our store for the best 3d objects and Environments 

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Aftermath Details

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https://docs.unrealengine.com/5.1/en-US/lumen-technical-details-in-unreal-engine/

This product supports Lumen for Unreal Engine 5.0+

Startent content was used for particle

Technical Details

Number of Unique Meshes: 65

Collision: (No, and specify which type)

Vertex Count: 100 – 35,500

LODs: No)

Number of Materials and Material Instances: 30 Mat & 1 MI

Number of Textures: 97

Texture Resolutions: 2048×2048 – 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes:

Supported Engine Versions

5.3