Agora Global Events

Global events for easy cross-actor-object communication

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Description

Cross-communicate between actors, objects, umg, components etc. without any references to each other. No more casting or using get all actors of class.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: Not out-of-the-box but should be possible.

Supported Development Platforms: All platforms that Unreal Engine supports.

Supported Target Build Platforms: All platforms that Unreal Engine supports.

Documentation: https://ryanjon2040.gitbook.io/agora-global-events/

Example Project: Coming Soon…

Important/Additional Notes: Have a great day!

Supported Engine Versions

5.1 – 5.3