AI Enemies – Assault Soldier

Character NPC with the behavior of a generic Assault Soldier. Game Ready

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Description

This pack contains some Blueprints and assets able to reproduce the behavior of a generic Assault Soldier . Ideal for player’s enemies or allies in the First Person and Third Person Projects. It’s also possible to create infinite teams of enemies. Behaviour is configurable to obtain different scenarios. The Animations are synchronized and replaceables. A Spawn System will help you to manage resources to spawn. The NPC can interact with all other characters in the scene. Game Ready.

Fully compatible with AI Enemies – Drone

Try the playable demo (for Windows x64)

Youtube video .Customer review video1video2 – video3

documentation , Changelog , support

Technical Details

 

Demo project included. (Note: Sounds and Particles assets contained in the playable demo are not included in the pack.)

Number of Blueprints: 8

Number of Animations: 12

Network Replicated: (Yes)

Supported Development Platforms: Windows , Mac OS

Supported Target Build Platforms: Windows , Mac OS (other platforms not tested)

Supported Engine Versions

4.21 – 4.27, 5.0 – 5.3